FIELD: games. SUBSTANCE: game uses discourse-logical algorithm for detection of stored number having n digits from m possible digits (where n is lesser than m). Game is designed so that it replaces human partner and allows to specify one of An
m
= m!/(m-n)! possible game positions (numbers) by player in random way. Information about stored number is directly related to distribution of balls over holes after each step in game. Device has cartridge unit having n cartridges which are mounted coaxial for rotation around one another. Faces of each cartridge are closed by game fields and transparent chambers. Faces of transparent chambers have marks of game field. Hollow sleeve having n through holes is mounted inside each cartridge. Game is symmetric because both faces can be used for play and it is closed because balls are always inside device and any ball cannot be excluded from game. Design of device is as follows. Each cartridge has ring and leader which are connected to one another by spokes so that space between them is shaped as ring. R holes are made around ring and spaced on equal distances. N holes are blind and are connected through channels to ring-shaped space, one hole is connected to center of ring. Remaining (R-n) holes are through, they form game channels of cartridge. Sleeve is located in center of rings and its faces are attached to game fields which are mounted for rotation around central axis of game in half-step. Holes of sleeve are rectangular, width of hole is no less than two diameters of ball. Each subsequent hole is displaced by width of cartridge in sleeve height direction with respect to previous one. Each hole occupies sector of angle α. Cartridge is mounted for rotation around sleeve in (m-1) steps. EFFECT: increased functional capabilities. 2 cl, 4 dwg
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