FIELD: game engineering.
SUBSTANCE: method involves organizing game so that its organizer classifies articles to be registered in game system as items belonging to a set of categories and announces a category of articles taking part in the next game. Each article has a set of characters allowing given article to be unambiguously identified and being subsettable into three groups. The game organizer indicates a communication channel usable by each game participant for sending a signal containing the first group of characters, from terminal unit to log in into game operation system. The game organizer sends a signal to the game participant terminal unit as response to the game participant inquiry. The signal contains game character set data defining amount of gain to be determined by the game participant by comparing the game characters with the character set of the second group. To confirm the amount of gain, the game participant sends signals containing data concerning characters of the first, the second and the third group. Game system has input/output processor one of outputs of which is connected to in series connected identification unit, payment unit, game character generator unit and recording unit additionally connected to the input/output processor and verification unit, unit for accessing game account and inquiry unit, authenticating center connected to the verification unit and memory unit interconnected to identification unit, payment unit, recording unit, verification unit, unit for accessing game account and inquiry unit.
EFFECT: high accuracy and objectivity in evaluating game results regardless of the number of game participants.
19 cl, 1 dwg
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Authors
Dates
2005-04-20—Published
2004-07-05—Filed