FIELD: playing machines with displays.
SUBSTANCE: in a playing machine, processor is assigned for execution of game software and for tracking time of initiation of subprogram for changing game program. Changed game may be main game or prize game, time span between changes, and also time of games may differ. In case of automatic game change independently on game result and without participation of player, game experience is used, and player does not get tired of playing one and the same game.
EFFECT: expanded functional capabilities of playing machine due to ensured change of display of various games in time, and also change of shown game symbols or change of game backgrounds, ensured by subprogram for introducing changes during operation of playing machine.
4 cl, 9 dwg
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Authors
Dates
2007-11-27—Published
2005-06-06—Filed