FIELD: information technology; gambling.
SUBSTANCE: method of gaming includes the stage, where the first video image is formed. The image represents a game, selected from the group of first games. The latter contains poker, black jack, slots, keno and bingo videogames. The method additionally includes the stage, where the second video image is formed. The latter represents an instant win game. The method also includes the stage, where an opportunity to play an instant win game is offered, without requirement to play a standard game first and without assessment of a standard game in case it is selected by the player. The method also includes the stage, where a result of instant win game is assessed in case it was selected by the player, and the first payment is defined, which relates to the result of first game, in case it was selected by the player, and also the second payment is defined, which relates to the instant win game, in case the latter was selected by the player.
EFFECT: increase of games' popularity, appeal and vehemence.
57 cl, 13 dwg
Authors
Dates
2008-10-10—Published
2002-03-28—Filed