FIELD: medicine. SUBSTANCE: computer game is demonstrated to a patient. The bioelectric activity is recorded. The integral envelope is measured. Depending on the amplitude of the envelope a patient can control the computer game. If a bioelectric signal is less than the threshold value of the signal, the computer game stops and a patient do not control the game. To start the game again, a patient must change the biological activity. EFFECT: simplified method. 1 dwg
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Authors
Dates
1996-06-10—Published
1993-03-22—Filed