FIELD: table games for learning elementary information concerning market economy. SUBSTANCE: playing board is divided into sequence of cells with arbitrarily alternating designations. Cells of playing board have designations of institutions, objects of market economy and commands, that are simulating situations supposing certain payments. Auxiliary cards are provided with marks designating patent, equipment, raw materials, materials, complete sets, personnel. Devices simulating features of material property are formed as cards with marks designating model of enterprise and are divided into parts, each corresponding to one group of auxiliary cards. Selection devices are formed as cards with marks corresponding to playing field cells. EFFECT: increased training and entertaining effect. 4 dwg
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Authors
Dates
1997-09-20—Published
1991-10-02—Filed