FIELD: collective games, in particular, various kinds of raffles and lotteries. SUBSTANCE: method involves giving at least one credit card and/or at least one receipt composed of two parts to player at one of game's drawing cycles prior to prepaying by player of participation in the game. At least one part of receipt has at least one group of margins for registering series and number of at least one money sign. Player receives, on the base of preliminarily obtained credit card and/or one part of receipt, at least one money sign and registers its series and number in margin. Game organizer provides drawings where series and number of at least one money sign are raffled. Method provokes player's interest by creating "missed opportunity" situation. EFFECT: increased amusing effect and simplified method.
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Authors
Dates
2000-04-27—Published
1999-01-22—Filed