FIELD: methods for simulation of action of combat shots, in particular, of small arms, may be used in cinematography.
SUBSTANCE: the object is fired on from weapon by shots made in the form of capsules, which contain a filler and are destroyed at n impact. Components, whose color, dispersivity, density or physical state are selected proceeding from the possibility of provision of simulation of the preset visual effect from bullet hit in the object surface, are used as the filler.
EFFECT: simplified procedure, reduced time and expenditures connected with preparation and realization of the special effect.
2 cl
Title | Year | Author | Number |
---|---|---|---|
PYROTECHNIC PRODUCT | 2014 |
|
RU2634337C2 |
DEVICE FOR IMITATION OF BULLET HITTING AGAINST OBSTACLE | 2009 |
|
RU2402740C1 |
PYROTECHNIC DEVICES TO SIMULATE ATTACK OF PROJECTILE TO TARGET (VERSIONS) | 2011 |
|
RU2462684C1 |
PAINTBALL UNDER-BARREL GRENADE LAUNCHER | 2008 |
|
RU2387941C2 |
NON-LETHAL AMMUNITION | 2017 |
|
RU2663421C1 |
EXPLOSION SIMULATOR (VARIANTS) | 2023 |
|
RU2807626C1 |
SELF-DEFENSE DEVICE | 2023 |
|
RU2809225C1 |
DEVICE FOR UNDERWATER FIRING USING FIRE ARMS | 2011 |
|
RU2498189C2 |
FIRE LASER SIMULATION SYSTEM (RLSS) | 2006 |
|
RU2347171C2 |
SPORTS GAME "REPING" AND GAME SYSTEM FOR ITS IMPLEMENTATION | 2011 |
|
RU2519958C2 |
Authors
Dates
2005-01-10—Published
2003-02-05—Filed