FIELD: information technology.
SUBSTANCE: a) the system of three-dimensional videogame is capable of displaying left - the right sequence through various independent channels - VGA or the video-channel, with the device of the display sharing memory in an immersion mode, b) the system contains the videogame cursor operating and checking reliability of foreshortenings of the image, appointing structures, illumination, positions, movement and the aspects connected with each object, participating in game; creates left and right background buffers, creates images and displays the information in working buffers, c) the system allows to process the information of data connected with coordinates xyz of the image of object in real time, in it the volume operative memories (RAM) for the left-right buffer is increased, thus there is an opportunity of recognition and a choice of the corresponding background buffer which information is transferred in the working buffer or the additional independent device of display sharing memory in an immersion mode.
EFFECT: solution to the problem of incompatibility of technology in display of three dimensional images.
11 cl, 13 dwg
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Authors
Dates
2008-11-20—Published
2003-12-19—Filed