VIDEO STREAM MATCHING ALGORITHM FOR THE CLOUD GAMING PLATFORM LOUDPLAY Russian patent published in 2021 - IPC H04N21/238 H04N21/274 H04N21/462 H04N21/65 A63F13/355 

Abstract RU 2758985 C1

FIELD: computer equipment.

SUBSTANCE: group of inventions relates to the field of computer equipment and network technology, in particular, to the processing of tasks in a cloud service. Proposed is a platform for virtualisation and streaming of applications and computer games. The platform comprises no less than one server, no less than one client, a geographically distributed system for controlling servers, the module for storing and controlling user data, server and user client monitoring, statistical data, payments, administration, the integration module with external partners, wherein the geographically distributed control system is implemented by means of a reserved microservice architecture. A computer game or an application is started on the server receiving control commands pertaining to the game or application, transmitted from the client controlled by the user, and in response executing the program code of the game in order to visualise a sequence of video images as a result of executing the game or application. A transport video stream is therein continuously transmitted to the client apparatus in real time.

EFFECT: reduction in the delay time in the processing of graphic images on the client apparatus.

15 cl, 1 dwg

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RU 2 758 985 C1

Authors

Panferov Sergej Alekseevich

Starodubov Vitalij Yurevich

Magafurov Igor Gennadevich

Dates

2021-11-08Published

2020-06-19Filed