FIELD: mathematical entertainment games and puzzles. SUBSTANCE: game has two components each incorporating two game elements interconnected through ties to form six faces of nine single squares each bearing number. Each game element has four rectangular parallelepipeds and one singe cube. First component has its parallelepipeds arranged diagonally and those of second component are arranged axially at central single cube. Components are installed for rotation through 360 deg. about two relatively perpendicular axes in diagonal and axial directions, respectively, crossing center of gravity of single cube. Single cube face of first component is located in plane of upper bases of parallelepipeds and that of second component, in plane of lower bases of parallelepipeds. Parallelepipeds and single cube are joined through extensible link incorporating stops which is mounted on axis of revolution. Numbers are taken from set of real sequence integer numbers used to form six magic squares of third order on cube faces. EFFECT: improved interest when using proposed game. 28 dwg, 1 tbl
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Authors
Dates
1999-07-10—Published
1998-04-27—Filed