FIELD: entertainment games, in particular, for education. SUBSTANCE: game involves placing game members, which have sound production units, on game field in sequence which depends on game composition and individual sound of game members using trials in order to playback said composition. Game composition is designed as sound sequence of preferably musical or fiction pieces or voice records. Sound sequence is split into fragments which corresponds to number of game members and sound fragments are assigned to game members. Prior to game playing, game members are positioned in arbitrary order. Corresponding device has input unit, unit for information storage and reading, unit for splitting input sound sequence into fragments and for assignment of identification number, digital-to-analog converter. EFFECT: facilitated use, increased educational capabilities, improved sound, possibility to be used by adults and children. 11 cl, 6 dwg
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Authors
Dates
1999-09-10—Published
1998-12-09—Filed