FIELD: automatics.
SUBSTANCE: invention relates to automatics and computer science, in particular to game hardware and can be used to support world game network hardware the proposed invention allows identifying a problem in the game network in whatever set of game computers and other devices. In compliance with one version, the method includes the game device monitoring stage, the stage of determining the event occurrence in the said machine, the stage of generating a message related to the said event, the stage of message coding, the stage of transmitting the said message to specified distant point in transmission lines incorporated with at least a part Internet via a SMPT protocol, the stage of reception of the said message at the specified distant point, the stage of decoding the said message and generation of a reply to it. Note that the last stage includes generation of a program code to be used by the game machine and transmission of the said program code to the specified game machine at the distant point.
EFFECT: identification of problems in game network, whatever set of game machines and other devices included.
18 cl, 4 dwg
Authors
Dates
2008-09-10—Published
2003-08-26—Filed