FIELD: information technology.
SUBSTANCE: method of streaming interactive video involves running real-time twitch video games or applications on servers or a hosting service centre, generating, through the hosting service centre, compressed interactive video streams by running real-time twitch video games or applications; transmitting multiple compressed copies of one specific compressed stream of the interactive video through the Internet-graphics interface of the hosting service centre to multiple client devices. A specific compressed stream of the interactive video is compressed with the worst latency of a to-and-from signal from the control input of a user, for display in response to the control input of the user on the client device, of 90 ms for transmission distance of up to 2414 km.
EFFECT: short latency for multiple client devices when running real-time twitch video games or applications on servers in a hosting service centre.
9 cl, 38 dwg
Authors
Dates
2014-03-10—Published
2008-12-04—Filed