TEXTURE SAMPLING Russian patent published in 2012 - IPC G06T1/00 

Abstract RU 2459260 C2

FIELD: information technology.

SUBSTANCE: method comprises implementing a texture sampler using a shader language; generating a texture sampler binary code by compiling the texture sampler for a target machine based on input values provided to the texture sampler; calling the texture sampler binary code from the shader of a plurality of shaders while the first shader is invoked; and generating shading effects on graphics elements using a first set of samples while the texture sampler is called by the first shader and the second shader.

EFFECT: high efficiency of texture sampling owing to use texture samples when creating shading effects on graphics elements using shaders.

26 cl, 5 dwg

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RU 2 459 260 C2

Authors

Sarel' Utsi

Rozenfel'D Petr

Dates

2012-08-20Published

2010-06-28Filed