FIELD: physics, computer engineering.
SUBSTANCE: invention relates to simulation of operation of a virtual camera in scenes generated for movies and video games. A method of generating scenes for virtual environment of a visual entertainment programme comprises steps of: performing a first motion capture session for recording movements of a plurality of motion capture markers worn by the actor, within a physical space; the first capture section is configured to generate a scene for a virtual environment of a visual entertainment programme; performing a second motion capture session for tracking and recording movements of a body camera, which is a camera such as an object worn by an actor, configured to capture and convert movements and views of said actor, performed in said scenes; converting the movements and views of the actor performed in said scenes into virtual movements and views of said actor in at least one of a movie or video game.
EFFECT: generating scenes in a virtual environment of a visual entertainment programme.
24 cl, 9 dwg
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Authors
Dates
2015-03-20—Published
2010-08-13—Filed