FIELD: physics.
SUBSTANCE: in various embodiments, methods and systems are provided for intelligent streaming of game content based on the game content interactivity level. Level of interactivity of the game content is determined using techniques which classify the interactivity level. Level of interactivity is determined for various components of game content. Streaming playback technologies are associated with game content having specific levels of interactivity. Edge computing infrastructure can provide intelligent streaming, in which game resources classified as game resources or streaming game resources that are selected with anticipation are associated with prefetch instructions. Prefetch instructions are transmitted from the game server to the gaming platform in order to instruct the gaming platform to selectively proactively select a gaming resource into the border computing infrastructure before the anticipated gaming context in which the game resource selected with anticipation is used. During the expected game context, resources are extracted for output on the gaming platform.
EFFECT: technical result is higher efficiency of intelligent streaming reproduction of game content.
18 cl, 8 dwg
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Authors
Dates
2019-08-01—Published
2015-09-14—Filed