FIELD: games; training; information technology.
SUBSTANCE: invention relates to methods of teaching reading and fast reading using an online simulator in the form of a computer game. Method of teaching reading and fast reading using a computer game on an online simulator comprises a text information medium with gradual increase in sign capacity of text information lines, where the executable code of the computer program comprises setting the time interval from 200 to 0.1 seconds and displaying text information selected in the settings, depending on reading level of a child: letters, or syllables, or words, or sentences, or texts, or anagrams, or visual dictations, or syllables for composing sentences, or a word for making sentences in a random order, through a time interval selected in the settings, wherein the total training time can be from 3 to 1 minute.
EFFECT: online simulator makes it possible to accelerate the learning process of reading and quick reading due to reading appearing letters, or syllables, or words, or sentences, or texts, either anagrams, or visual dictations, or syllables for composing sentences, or words for making sentences on pre-selected parameters in a menu, through a time interval set in the settings, with the possibility to continuously reduce the reading time, thereby constantly improving its own result, bringing its skills to automaticity, as well as develop photographic memory, attention, assiduity, intelligence, expand the angle of view, develop the ability to quickly grasp and process information.
1 cl, 65 dwg
Authors
Dates
2020-03-25—Published
2019-04-19—Filed