FIELD: sports.
SUBSTANCE: invention relates to methods for training strike actions in martial arts for the training of strike style fighters, research in the field of human physiological psychology, creation of game complexes and attractions. Points for strikes are marked on a gymnastic apparatus to train strike actions. The specified number of points for strikes is set for a given time by a hardware and software system using a light-dynamic illumination. The points can be immobile, or be unpredictable or predictable for the fighter and moved at a given speed over the area of the gymnastic apparatus. Strike points, strikes type and strike series are specified to the fighter by symbols -visually-informative images which are formed by the hardware and software complex with the specified text or symbolic content, specified colours, brightness, area and frequency of flashings. Movements and actions of the fighter are captured by a video camera fixed at a given height. The data from the video camera is transferred to the hardware and software complex for recording, processing video data and evaluating the strike actions of the fighter. The fighter promptly, while the point for the strike lights up, reacts with a given type of strike or series of strikes in the specified or chosen sequence on the designated points. Hardware and software complex calculates the response time of the fighter to the appearing light and dynamic points for strikes and precision of strikes, and calculates the arithmetic averages of fighter's results when repeating the tasks to evaluate his readiness to participate in real fights.
EFFECT: increased efficiency of training by making the training more real in the martial arts.
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Authors
Dates
2017-12-19—Published
2017-02-07—Filed