FIELD: computer engineering.
SUBSTANCE: processing audio data. The technical result is achieved by generating data for an audio scene, where the data contains input audio source data for at least the first audio source and acoustic object data for at least one acoustic object in the audio scene, while the acoustic object data contains acoustic connection data and spatial property data for the acoustic object, wherein the acoustic coupling data for the acoustic object indicates a property of converting sound energy into vibration/mechanical energy and/or converting vibration/mechanical energy into sound energy for the acoustic object.
EFFECT: increasing the accuracy of matching perception of audio and visual scenes.
14 cl, 8 dwg, 3 tbl
Title | Year | Author | Number |
---|---|---|---|
AUDIO DEVICE AND METHOD OF ITS OPERATION | 2019 |
|
RU2797362C2 |
AUDIO DEVICE AND AUDIO PROCESSING METHOD | 2019 |
|
RU2823573C1 |
AUDIO DEVICE AND AUDIO PROCESSING METHOD | 2019 |
|
RU2815621C1 |
AUDIO DEVICE AND AUDIO PROCESSING METHOD | 2019 |
|
RU2815366C2 |
AUDIO DEVICE AND AUDIO PROCESSING METHOD | 2019 |
|
RU2798414C2 |
AUDIO DEVICE, AUDIO DISTRIBUTION SYSTEM AND METHOD OF OPERATION THEREOF | 2019 |
|
RU2816884C2 |
DEVICE AND METHOD FOR PROCESSING AUDIOVISUAL DATA | 2019 |
|
RU2805260C2 |
SPATIAL AUDIO PROCESSING | 2017 |
|
RU2735652C2 |
AUDIO ENCODING DEVICE AND METHOD | 2020 |
|
RU2823537C1 |
SOUND DELIVERY OPTIMISATION FOR VIRTUAL REALITY APPLICATIONS | 2018 |
|
RU2750505C1 |
Authors
Dates
2023-09-26—Published
2020-03-16—Filed