FIELD: learning.
SUBSTANCE: invention relates to methods for teaching children in a game form. It is intended to increase the effectiveness of teaching and assessment of the perception of information material by young children. However, it can be used in other age groups, including those from special medical groups. Training is conducted in an artificial polymeric environment where the learner is presented with visually-informational images for recognition, and a software and hardware complex containing a video content generation system, a video camera, a computer and a voice-over system, a predetermined number of mobile and / or stationary visual-information images are formed on the playing field, at a predetermined distance from each other. Each of the visual-information images consists of several superimposed contour monochrome or multi-colored images. One of the images contains a contour depicting the correct answer to the corresponding question, which is given to the learner by the system of scoring the complex simultaneously with the formation of visual-information images. Task of the trainee – after listening and assessing the issue, is to move the game field to the contour, which he considers to be the right answer. Depending on the preparedness of the subject, the physical load, the test regime varies programmatically by changing the area, the number and speed of moving the images, and also by the number of superimposed images in each illustration. Number of correct answers is judged on the ability to find the right decisions, on the assimilation of information material, and the maximum indicators of the number, speed and area of images, as well as the time of absence of interruptions on images – wrong answers, judge the physical preparedness of the subject.
EFFECT: technical result, to which the claimed invention is directed, is to expand the functionality and improve the efficiency of the child's education.
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Authors
Dates
2018-07-16—Published
2017-09-26—Filed