FIELD: sports.
SUBSTANCE: assessment is performed under conditions with repeated playing annular test route with the mobile tag and the obstacles, which are formed by means of augmented reality display device. Researcher on the monitor, the playback of the test image, sports equipment and objects augmented reality, or the hardware and software system records the number of test errors on every lap and compares their number. With a sharp increase in the total number of technical errors in the test circle, the test stops. Recorded lap number, time stable laps by which the level of the game test of endurance is determined in a given mode.
EFFECT: method can enhance the evaluation of athletes' gaming endurance in team sports through the use of augmented reality devices and considering the peculiarities of the neuromuscular control and power supply of the body with different types of motor activity.
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Authors
Dates
2017-04-11—Published
2016-03-29—Filed