FIELD: sports.
SUBSTANCE: athletes training is carried out on the playing field with the controlled dynamical lighting, forming permitted zones in which the athlete should be, holding gymnastic apparatus. At that, position, shape and area of the permitted zones are changed unpredictably for the athlete at the same time within sight of the athlete a fixed or mobile benchmark is given to which the athlete should focus its chest while performing his/her exercises. Additionally, in the predetermined sections of the playing field flat and/or three-dimensional figures-barriers through which through the permitted dynamically lit zone is moved are set. This forces the athlete to overcome barriers implementing a jump and throwing over the gymnastic apparatus over the barrier height. The proposed method makes it possible to intensify the development of athletes in the required specifications, taking into account the current evaluation of the player functional readiness. Thanks to an artificially created environment, training tasks are made at optimum speed and number of repetitions necessary to master the required skills. Comparing results of the asynchronical training performances, you can assess the dynamics of gaming skills and technical preparedness of the athlete. This method of training differs with the positive effect and getting of new knowledge about the preparedness level of the athlete, that were previously inaccessible.
EFFECT: increased training efficiency.
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Authors
Dates
2017-03-28—Published
2016-03-17—Filed